What is Fencing?
Fencing is a fast and athletic competition evolved out of historical
swordsmanship and military training. It is a sport with all
the safety and technology of the present day, but preserving
the honor and customs of its heritage. Today's top fencers
train long and hard to be the best they can be, both physically
and mentally.
The following excerpt from the US Fencing Association gives
some description of the sport of fencing.
Object
The main object of a fencing bout (what an
individual "game" is called) is to effectively score 15 points
(in direct elimination play) or 5 points (in preliminary
pool play) on your opponent before he scores that number on
you. Each time a fencer scores a touch, she receives a point.
Direct elimination matches consist of three three-minute periods.
The Weapons
Foil, épée and sabre are the three weapons used in the sport
of fencing. While it is not unusual for fencers to compete
in all three events, they generally choose to develop their
skills in one weapon. Foil and épée are point-thrusting weapons.
Sabre is a point-thrusting as well as a cutting weapon. The
target areas differ for the three weapons, though all three
are scored electrically.
Foil
The foil has a flexible rectangular blade, approximately 35
inches in length, weighing less than one pound. Points are
scored with the tip of the blade and must land within the
torso of the body. The valid target area in foil is the torso,
from the shoulders to the groin, front and back.
It does not include the arms, neck, head and legs.
The foil fencer's uniform includes a metallic vest (called a lamé)
which covers the valid target area, so that a valid touch
will register on the scoring machine. A small, spring-loaded
tip is attached to the point of the foil and is connected
to a wire inside the blade. The fencer wears a body cord inside
his uniform which connects the foil to a reel wire, connected
to the scoring machine. There are two scoring lights on the
machine. One shows a green light when a fencer is hit, and
one shows a red light when her opponent is hit. A touch landing
outside the valid target area (that which is not covered by
the lamé) is indicated by a white light. These "off target"
hits do not count in the scoring, but they do stop the fencing
action temporarily.
Épée
The épée (pronounced "EPP-pay"), the descendant of the dueling
sword, is similar in length
to the foil, but is heavier, weighing approximately 27 ounces,
with a larger guard (to protect the hand from a valid hit)
and a much stiffer blade. Touches are scored only with the
point of the blade. The entire body is the valid target area.
The blade is wired with a spring-loaded tip at the end that
completes an electrical circuit when it is depressed beyond
a pressure of 750 grams. This causes the colored bulb on the
scoring machine to light. Because the entire body is a valid
target area, the épée fencer's uniform does not include a
lamé.
Sabre
The sabre is the modern version of the slashing cavalry sword,
and is similar in length
and weight to the foil. The major difference is that the sabre
is a thrusting weapon as well as a cutting weapon (use of
the blade). The target area is from the bend of the hips (both
front and back), to the top of the head, simulating the cavalry
rider on a horse. The sabre fencer's uniform includes a metallic
jacket (lamé), which covers the target area to register a
valid touch on the scoring machine. The mask is different
from foil and épée, with a metallic covering since the head
is valid target area. Just as in foil, there are two scoring
lights on the machine. One shows a green light when a fencer
is hit, and one shows a red light when the opponent his hit.
Off-target hits do not register on the machine.
Right-Of-Way
One of the most difficult concepts to visualize in foil and
sabre fencing is the rule of right-of-way. This rule was established
to eliminate apparently simultaneous attacks by two fencers.
In essence, right-of-way is the differentiation of offense
and defense, made by the referee. The difference is important
only when both the red and green lights go on at the same
time in foil and sabre. When this happens, the winner of the
point is the one who the referee determined was on offense
at the time the lights went on. Épée does not use the right-of-way
in keeping with its dueling origin - he who first gains the
touch earns the point. Or, if both fencers hit within 1/25th
of a second of each other, both earn a point. However, it
is equally important to have a sound defense for épée, since
the entire body must be protected from a touch.
How to Follow the Action
For those new to fencing, it is difficult to follow the lightning
speed of the fencers' actions. To become more comfortable
in watching a fencing bout, focus on one fencer. The fencer
being attacked defends himself by use of a parry, a motion
used to deflect the opponent's blade, after which the defender
can make a riposte, an answering attack. Thus, the two adversaries
keep changing between offense and defense. Whenever a hit
is made, the referee will stop the bout, describe the actions,
and decide whether or not to award a touch. Fencers seek to
maintain a safe distance from each other, that is, out of
range of the other's attack. Then, one will try to break this
distance to gain the advantage for an attack. At times, a
fencer will make a false attack to gauge the types of reactions
by the opponent that can be deceived in the real attack. As
you become accustomed to the speed of the game, the tactics
and strategies become more apparent, and you will gain a better
understanding for the finesse and fascination of fencing!
[Reproduced with permission from the US Fencing Association]
Weapon graphics by Blade Simulation
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